Tag: release

xJSFL 1.01

Tonight I’ve just released the 1.01 update for xJSFL to GitHub. It comprises a bunch of new features, some updated content, and a few niggly bug fixes. It shouldn’t need a fresh install, but you may want to delete the xJSFL/core/assets/install/ folder afterwards, as it’s moved one level up. Changelist New features Added Utils.bind() Added [...]

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xJSFL 1.0

Well, it’s been a long time coming (2 years, to be precise!) but the framework finally has its 1.0 release! Note: as of June 28, there’s also the 1.01 release :) It’s pretty much production ready; all the classes, features, changes and fixes that I’ve been wanting to put in over the last 9 months [...]

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xJSFL is officially in Beta

Yes, it’s true… I can hardly believe it myself, but in the final hours of 2011 I’m officially announcing xJSFL as a Beta release! The framework has been in pre-beta since around June this year and those following on Twitter will know that the code has been available on GitHub for all that time. However, [...]

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xJSFL goes public

xJSFL (really, pre) Beta OK, xJSFL is officially released as a not-quite Beta, with the following caveats: There are still bugs There is no documentation yet There’s a lot of TODOs in there! The license is GPL (will probably BSD it for the final release) Probably a few other things I’m too tired to think [...]

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Pre-release roundup!

I only have a few more classes to finish writing before I release the framework, so I thought I would write a post to quickly highlight some of the cool things you can look forward to. Overview xJSFL notes The xJSFL core and libraries are around 9,000 lines of JavaScript, similar to jQuery which is [...]

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