Examples of basic functions, libraries and classes you’ll use to navigate the Flash environment
Examples of selecting and manipulating stage elements using the Element Selector function, ElementCollections, and the Context and Iterators classes.
Examples of managing, manipulating and organising the Library and its items using the Item Selector function and ItemCollections
Examples of using the xJSFL framework to inspect, process, and manipulate file and folder content.
Examples of using the XUL class to get user input for JSFL code
The basics of saving and loading data to be used across your scripts
How to load external files and modules, that don